**Spoilers, of course.**
I am often asked how much planning I do for my books. I generally answer that I'm a gardener rather than an architect and that I follow where the story leads me. I find it more interesting and motivating if I don't know what's going to happen next.
However, publishing is a business and publishers, particularly the accounts department, like to feel they are in control of where things are headed. A business needs to manage its risk, or convince its shareholders that it's doing so.
So, "I'll make it up as I go, trust me!" doesn't really fly with them. At least not until you've earned that trust.
When I was nearing a three-book deal with Ace (and Voyager) on the strength of Prince of Thorns (titled "The Hundred War" at that point), I was asked for an outline for book 2, and 3 if possible.
I sent one back for book 2 the same day. I think it took me an hour or so to write. I didn't do one for book 3.
This is what I sent them for King of Thorns, as it's now known.
I never referred back to it, but clearly some of the ideas stuck and made it into the finished novel. Others were left out entirely, and large sections that appeared in the book weren't included at all here.
Anyway, it did the job. I got the deal.
King of Thorns outline.
Issues -
Queen Sareth births
competing heir, Jorge's half brother
Gog becoming fire-mage
- likely to die - Gorgoth plays a role
Has grandfather on the
Horse Coast (mother's father) - will seek an alliance there
Insert more modern tech
issues.
Very powerful faction
will threaten Renar and Ancrath kingdoms - possible alliance with father.
Chella and Sageous to
return.
Jorge's death magic to
grow and cause problems.
---------
(2 threads one now (18)
one 3 years earlier (15) - the now finds him about to be overwhelmed by the
army of Arrow (with Katherine leading/featuring in it) and also about to get
married to 'some girl'. Also he is haunted by the ghost of a child (3 years
old) and has a terrible memory in a box.
The current thread is
desparate preparations for defence.
The past thread is the
below where we learn why Katherine uber-hates him, why the child is haunting
him and toward the end find out who his bride is and where his help to
withstand/defeat the Prince of Arrow comes from.
Jorge needs more men -
Renar is a copper-crown kingdom. There is a power moving in the Ken Marshes.
Baron Kennick has been over-run by his neighbour the Prince of Arrow and this
huge army now threatens both Renar and Ancrath.
Jorge wants an alliance
with his Grandfather's people on the Horse Coast and sets off leaving Coddin
and Makin to guard his throne. He's travelling as a Road-Brother with his old
crew because no amount of soldiers is going to keep him safe, it will just
attract attention. Gog and Gorgoth stay at the Haunt. The wild fire is growing
rapidly in Gog and threatening to destroy him. Jorge sees a parallel between
Gog and himself. Both haunted by a lost brother, both with something wild
burning in them, threating destruction.
Whilst skirting Ancrath
border he learns that his step-mother has given birth to a son. Jorge decides
to pay a call on his half-brother and maybe renew acquaintances with his aunt
Katherine. This will require stealth and subtlty - skills that have not been
top of Jorge's list this far
Jorge meets Katherine
in woods near the Tall Castle. She turns down his advances. She isn't attracted
to him.
Jorge watches Katherine from her window ledge sleeping. He moves on and with a
little throat slitting gets his hands on the new-born heir. He holds the child
agonizing over whether to kill it. The child dies in his hands - the death
magic just seeps into him and stops his heart. His horror at what he has done
feeds into rage and Katherine wakes to see him racing from the child's room. He
nearly strikes her down. He escapes, rejoins the brothers, and sets off for the
Horse Coast, haunted by the baby.
The ghosts of Jorge's
life blow wilder than the wind - they follow him. On the journey he starts to
go insane. They cross a rad-desert and Jorge encounters a seer, a traveller
from the Utter East, possibly tutor Lundist's father. The seer helps him
recover his way - the bad memory is put in a box.
Takes ship the last leg
of the journey to avoid an unwholesome section of the coast where the
corpse-eaters live.
Arrives at
grandfather's castle on a rocky prominentry (shaped like a horse's head).
Insinuates himself into service to learn about his relatives. Discovers they
have a machine beneath the castle that in addition to powering some lights and
doors will also replicate a non-functioning mechanical version of any animal
placed in a chamber. It also generates a hologram of an annoying Builder who
evades questions. Eventually Jorge tricks it into powering up a stainless steel
wolf.
At the castle Jorge
saves his uncle (mother's younger brother and heir to the throne) from an
assassination and reveals himself to grandfather. The alliance is sealed with a
marriage to his cousin and grandfather pledges ships and men to Jorge's aid.
Join my 3-emails-a-year newsletter #prizes